UX@School Final Conference Alzira

AKOE hosted the event at Florida Universitària in Alzira. Learnable, as coordinator, set the tone and guided the flow. More than 40 educators and ed-tech professionals joined. The audience was highly engaged, as the photos show. Consequently, the morning became a space to learn and share.

A quick recap by Learnable
Learnable opened with a project overview. The team walked through objectives, results, and the MOOC pathway. Moreover, they highlighted the Handbook, the Online Tracking System, and the Ambassador training. Everything connected back to student-centred design.

Pilot testing, Bulgaria edition
The Bulgarian team, led by Yordan Karapenchev, presented MOOC pilot testing insights. The testers valued flexible pacing and deeper learning through iterative quizzes. However, they flagged email formatting, duplicate thumbnails, and certificate visibility as UX issues. Therefore, the team proposed clearer flows and better visual differentiation.

What UX really means in schools
AKOE, with Nelo as speaker, focused on UX design in education. The talk showed how UX principles improve digital materials. For example, teachers can iterate with real student feedback. The result is clearer lessons and higher engagement.

 One highlight was a playful challenge with 100-year-old objects. Three volunteers analysed the user experience of unfamiliar artefacts. The task showed that UX thinking is timeless and transferable. It also sparked lively debate. A live UX challenge on stage.

Classroom realities from partners
Raseiniai Šaltinis Progymnasium shared their tracking-system experience. Teachers used quick surveys to adjust lesson design in real time. Students felt heard and more motivated. Furthermore, the team plans to scale UX use in STEM next year.
iED described pilot sessions in Larisa. The format integrated UX principles into regular lessons. Teachers found the tools practical, yet asked for simpler interfaces and more training. Finally, they set a path for workshops and ongoing feedback loops.


Polo3 showed how attractive visuals and interactivity shape attention. Their pilot found strong student preference for engaging tools. They also suggested a MOOC “Toolbox” for tutorials and advanced content. This helps both beginners and experts.


Alongside partners from Lithuania, Greece, and Italy, El Drac added a Spanish perspective from practice with students. The diverse stories grounded the project’s big ideas in real classrooms.

Participation and energy
More than 40 participants contributed questions and examples. The discussion moved quickly from theory to action. Meanwhile, the coordinator kept us focused on impact and transfer.

Why it matters now
The conference closed the loop from concept to classroom. Teachers now have tools, stories, and evidence. Therefore, scaling UX in schools feels both practical and urgent.

Learn more and dive in
Start with the project website. Then explore the MOOC to see the full pathway.
Internal links:
• UX@School website — www.uxatschool.eu
• UX@School MOOC — www.uxatschool.eu/mooc/

Leave a Reply